For chess master Lasker the game was a struggle
It has been said that Lasker, doctor of mathematics and grand master of chess, once observed a predatory insect attack, kill and eat another insect, which got him to ponder if there might exist, or could be designed, a creature, a macheoid, that would always be victorious. That creature would, in such a case, need a superior strategy.
        Three quarter of a century later John R. Boyd had studied 2500 years of human conflict and found that decisive for the outcome of the fight was the ability to observation, orientation, decision, and action, quicker than the adversary. The result is generic and applies to all systems: an individual, a project group, product developing company, or a nation.
Observandum
The O-O-D-A-loop of John R Boyd is not a loop in the same way as for instance Demming´s wheel in quality that is run through step-by-step, revolution after revolution. That is not how the Boyd loop works. Instead there is a continuous Observation with a Decide-Act when necessary. That is, a perpetual process of ongoing activities - not a cyclic development!

Observe
One has to observe without distortion. What one observes (has the ability to observe) depends on the mental models that one possesses, how one is oriented. So your orientation decides what you observe. That for which you lack concepts/mental models cannot be observed. What we try to observe is ever changing.

Orient
Orientation is adaptation to the observed reality. What one observes depends on the orientation, which in turn depends on genetic heritage, cultural traditions, earlier experiences, new information (if you have the ability to digest it), and analysis and synthesis of the situation at hand (to see that which can not be seen with the eyes).
        Creation & Destruction.
Stands for the fact that one must destroy, abandon, a mental model for to be able to accept a new one. It can be very hard to break old, familiar patterns; especially if they have been internalized and thereby made unconscious to us. It is here that the greatest difficulties abound.
        It is really interesting, I think, that Yagyu Munenori (1571-1646), strategist and teacher of fencing to the Shogun, talked about the necessity of not getting stuck, of not allowing ones mind to tarry.
        Also Miyamoto Musashi (ca: 1585-1645), one of the greatest swordfighters of all time, talks about this when he writes it is a matter of harboring an open, free and fluid mind.

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Decide
Based on a hypothesis of reality and probable development, we make decisions, that will affect the very reality that we observe.

Act
Our actions influences, alters, the observed reality and thereby what we observe. The orientation influences action, the realization of the decision, since our way of action depends on the same factors as our orientation: earlier experiences, cultural traditions, etc. We are for the most part unaware of these mostly unconscious influences.
        To become aware of the influences is to some extent to know one´s enemy and to know oneself in the spirit of Sun Tzu.

Friction & fog
According to Carl von Clausewitz, the only thing that separates war on paper from war in reality was friction. By friction in war, Clausewitz meant all uncertainty and small mistakes and unpredictable errors that accumulates and can sum up to insurmountable barriers.
        Clausewitz also spoke of the fog of war (imagine the poor visibility at the battle field, due to all the black powder smoke), which is the uncertainty and incompleteness of the information on which decisions are based.
        Friction plays a major part in the Boyd-loop of an organization. The challenge is to reduce friction on your side, and by diverse measures increase friction in your adversary´s organization. If you succeed really well, it might happen that your adversary's ability breaks down completely.
        In product development there is often a high degree of both friction and information fog. The management of product development projects is very much about handling these difficulties.





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